mojira.dev
MCPE-220177

Vibrant Visuals: Tinted glass don't block emissive texture.

Steps to reproduce this issue:

  1. Enter a world with Vibrant Visuals enabled.

  2. Place a light source block, like glowstone, on the ground.

  3. Place tinted glass surround it.

  4. Look at the glowstone through the tinted glass.

  5. Disable Vibrant Visuals and compare the vision, you can break one tinted glass to make it more obvious.

Expected result:

The faces of the glowstone blocked by tinted glass shoud be significantly darker the faces that doesn’t.

Actual result:

The faces of the glowstone blocked by tinted glass is still as shine as the faces that doesn’t.

Linked issues

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Comments 2

Hi!
Could you please upload a screenshot of your Video tab settings?
Could you also please write repro steps in this manner?

Steps to Reproduce:
1.
2.
3.
Observed Results:
(Briefly describe what happens)
Expected Results:
(Briefly describe what should happen)

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SiKongSky

(Unassigned)

1423861

Confirmed

Multiple

vibrant-visuals

1.21.90.25 Preview

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