mojira.dev
MCPE-220603

Vibrant Visuals: Darkness and Blindness effects not working correctly.

These pictures were taken in same time at same location with same level of effects.

Darkness and Blindness effects use biome fog instead of black fog, it is orange when you’re in desert, and turns blue if you go to water.

And the fog don’t cover caves and water, if you fly high, dark places and water no matter how far they are are still visable, this may relate to MCPE-220390.

Attachments

Comments 3

Very disappointing, I was making a horror map and on track to release it when vibrant visuals came out, these effects were kinda pivotal to the whole mood of the map 😞

hmm It seems to work differently depending the biome, I was in pale garden and darkness effect turned everything white.

I tried giving myself blindness using a command block for a horror map on a flat world, just gives you grey fog

SiKongSky

(Unassigned)

Unconfirmed

Windows

vibrant-visuals

1.21.90.26 Preview

Retrieved