mojira.dev
MCPE-223761

Copper Golem walking animation does not smoothly transition into it's idle state when start/stop walking

When the Copper Golem start/stop walking, instead of smoothly transition the animations, it will abruptly changes.

Steps to reproduce:

  1. Spawn a Copper Golem

  2. Wait until the Copper Golem start/stop walking

  3. Observe

Expected results:
The walking animations transition smoothly.

Observed results:
The walking animations start/stop abruptly.

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Comments 2

Could you give an example of mob that does transition to walking in the way that you expect? I am not sure what you are looking for and whether this may just be feature request.

This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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Every entities (including the player) in the game do this, for example try moving your player and then look at your arms and legs, when you stop moving the arms and legs will smoothly transitioning into the resting or default position instead of suddenly snapping like the copper golem does, you can also easily see this by nudging the copper golem and compare it to other mobs as shown in the video below.

[media]

KejuGorenk

(Unassigned)

1443671

Plausible

Windows

1.21.100.23 Preview, 1.21.110.23 Preview

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