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MCPE-224233

Golden Apple Found with Enchantment (Efficiency I) in Naturally Generated Woodland Mansion Chest – Bedrock 1.21.51.02

🇬🇧 Bug Report (English – Updated Version)

Title:

Golden Apple Found with Enchantment (Efficiency I) in Naturally Generated Woodland Mansion Chest – Bedrock 1.21.51.02

Version:

Minecraft Bedrock Edition – Pocket Edition

Game Version: 1.21.51.02

Seed: -5473513748060480333

Coordinates of the chest: X: -8824, Y: 126, Z: -4471

Platform: Android (Pocket Edition)

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Description:

While exploring a woodland mansion in my single-player world (never shared, edited, or exported), I found a golden apple with the enchantment “Efficiency I” inside a naturally generated chest.

This was completely unexpected, and I am sure the enchantment was present on the item itself — it remained after renaming with an anvil, and it could not be upgraded with enchanted books (as expected, since golden apples are not enchantable).

Important facts about the world:

This world was created and played by only me.

No loot-editing commands or addons were used.

The only commands I have ever used in this world were:

/tp (for teleportation)

/effect @a night_vision (for night vision convenience)

I used one texture pack I made myself, which only changes the appearance of the Totem of Undying (no loot changes or behavior modifications).

No data packs or mods were installed.

Reproduction Attempt: I recreated the same world using the same seed (-5473513748060480333) and traveled to the exact coordinates of the mansion and chest: -8824 126 -4471.

In the new world, the same chest contained a normal, non-enchanted golden apple, proving the original one was a rare, single-time NBT error or corruption.

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Expected Result:

Golden apples should not have enchantments and are not enchantable by gameplay or structure generation.

Actual Result:

A golden apple with “Efficiency I” enchantment was found naturally in a structure chest.

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Attachments:

Screenshot of the enchanted golden apple

Screenshot of the chest it was found in

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🇹🇷 Hata Raporu (Türkçe – Güncellenmiş Sürüm)

Başlık:

Doğal olarak oluşan malikâne sandığında Verimlilik I büyülü altın elma bulundu – Bedrock 1.21.51.02

Sürüm:

Minecraft Bedrock Edition – Pocket Edition

Oyun Sürümü: 1.21.51.02

Tohum (Seed): -5473513748060480333

Sandık Koordinatları: X: -8824, Y: 126, Z: -4471

Platform: Android (Pocket Edition)

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Açıklama:

Tek oyunculu bir dünyada (hiçbir şekilde paylaşılmamış, düzenlenmemiş veya dışa aktarılmamış), bir malikhâne sandığında “Verimlilik I” büyüsüne sahip bir altın elma buldum.

Bu tamamen beklenmedikti ve büyünün gerçekten eşya üzerinde olduğunu doğruladım:

Örs ile ismini değiştirsem de büyü kaldı.

Büyülü kitapla birleştirmeye çalıştım ancak işe yaramadı (zaten altın elmalar büyülenemez).

Dünyayla ilgili önemli detaylar:

Dünyayı yalnızca ben oynadım.

Loot (ganimet) sistemine etki eden hiçbir komut ya da mod kullanmadım.

Sadece şu komutları kullandım:

/tp (ışınlanmak için)

/effect @a night_vision (gece görüşü için)

Sadece kendi yazdığım bir doku paketi kullanıyorum; bu paket yalnızca ölümsüzlük toteminin görünümünü değiştiriyor, oyunun davranışına etki etmiyor.

Hiçbir veri paketi, mod ya da başka eklenti yüklemedim.

Yeniden Oluşturma Denemesi: Aynı tohumla yeni bir dünya oluşturdum (-5473513748060480333) ve aynı koordinatlardaki malikâneye giderek aynı sandığı kontrol ettim: -8824 126 -4471.

Yeni dünyada sandıkta normal (büyüsüz) bir altın elma vardı. Bu da orijinal olayın tek seferlik ve rastgele bir veri hatası (NBT bozulması) olduğunu gösteriyor.

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Beklenen Sonuç:

Altın elmalar büyülenemez ve ganimet sandıklarında büyülü hâlde çıkmamalıdır.

Gerçekleşen Sonuç:

Doğal olarak oluşmuş bir malikâne sandığında “Verimlilik I” büyülü altın elma bulundu.

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Ekran Görüntüleri:

Büyülü altın elmanın elde tutulduğu ekran görüntüsü

Sandığın içi gösteren ekran görüntüsü

Linked issues

Attachments

Comments 4

Note: My game version is 1.21.51.02 (Pocket Edition on Android). It is not listed in the Affects Version/s menu, so I selected “Future Update” instead.

If this is a Bedrock issue, you should add it in the respective (Bedrock) portal. You can access it here.

Thank you for your report!
We're tracking this issue in MCPE-109048, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as Fixed. Please check the Fix Version/s field in that ticket to see in which version this behavior was or will be fixed.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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Umut ÇITANAK

(Unassigned)

Unconfirmed

Android

1.21.93 Hotfix

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