touch affects the buttons which sometimes cause aiming issues and a sudden quick 180° turn when you're running and attack while jumping which sucks, this issue was fixed on the previous version 1.21.92, the developers should just add an option in the touch settings where you can on and off touch affects buttons cause i understand some players prefer it but this shit is just unacceptable especially in pvp
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Could you please provide a video showcasing the issue?
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There was a “bug” in 1.21.92 : https://report.bugs.mojang.com/servicedesk/customer/portal/6/MCPE-220353
But it was a feature for me because then I could press the attack, the crouch or the use button without fearing a camera move conflicts, leading to a 90°/180° camera flip.
Steps to Reproduce:
Click and hold the attack, the use or crouch button and move the camera
Move the camera with another finger while holding the previous button
Observed Results:
Cannot move the camera after step two. It can only move with the finger holding the button.
Expected Results:
The camera can be moved even while starting moving it using the attack, the use or the crouch button.
As I said, in 1.21.92 as the buttons didn't move the camera it was great for multi touching.
Here is a video showing some camera movement problem.
[media]I think the fact that the action buttons do not have a camera dead-zone is intentional design from my understanding, and as a side-effect, it may trigger situations where 2 camera inputs at once cause the camera to suddenly snap to a random direction.
HOWEVER, I do agree that there should be an option in settings that can toggle this dead-zone to make the action buttons a little more reliable in PvP.
And as for the camera snapping issue, the bug report you are after is MCPE-173571.
I have the same complaints. This is really frustrating because 1.21.92 was great for that