There was a “bug” in 1.21.92 : https://report.bugs.mojang.com/servicedesk/customer/portal/6/MCPE-220353
But it was a feature for me because then I could press the attack, the crouch or the use button without fearing a camera move conflicts, leading to a 90°/180° camera flip.
Steps to Reproduce:
Click and hold the attack, the use or crouch button and move the camera
Move the camera with another finger while holding the previous button
Observed Results:
Cannot move the camera after step two. It can only move with the finger holding the button.
Expected Results:
The camera can be moved even while starting moving it using the attack, the use or the crouch button.
As I said, in 1.21.92 as the buttons didn't move the camera it was great for multi touching.
Here is a video showing some camera movement problem.
[media]This was kinda fixed with 1.21.92 but 1.21.93 hotfix (UI Changelog) reverted back.
This is related to : https://report.bugs.mojang.com/servicedesk/customer/portal/6/MCPE-224290
This big report have better wording about this issue : https://report.bugs.mojang.com/servicedesk/customer/portal/6/MCPE-224290
I have the same complaints. This is really frustrating because 1.21.92 was great for that
I don't know if this would happened with the old level.dat but I checked the trial chambers after I made the change 😞
Is there a way to fix this ?
No I didn't use an external tool but I replaced the level.dat file with one from a fresh world with the exact seed.
I changed accidentally the game mode to creative then I wanted to re enable the achievement but even replacing the level.dat file doesn't work.
Can this be a cause ?
Here : Position: 2406, -21, -1406
[media]Yes you are correct. I created the world when the update came out (13 June)
I don't have more info that I gave 😞
When I discover a trial chamber if I unload the chunks and return there trial vaults doesn't detect me and I didn't used keys on them.
I also discovered that spawner works once and then doesn't refresh
I am on survival
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