Your lighting model / color pipeline is just completely wrong. Daytime is so dark, I don’t even know how you managed to release it in this state. Here’s a split screen of Minecraft (daytime) next to Witcher 3. I don’t even need to say anything more, do I?
But just in case you think there’s something else the matter. I have my basic game brightness set to 50. And because you don’t give us values, I’ll include a screenshot of the vibrant visual's brightness slider too.
You can even compare the minecraft UI brightness to the viewport, it’s just completely off. That’s the middle of the day by the way.
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