mojira.dev

Gavin Williams

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Assigned

No issues.

Reported

MCPE-225492 Vibrant Visuals lighting model / color pipeline is wrong Duplicate MC-197229 Missing Worlds Awaiting Response MCPE-91813 Black screen when overlays are triggered. Incomplete MCPE-91810 Render distance defaults to 128 in the 8 chunk position Duplicate MCPE-71562 PS4 Pet Nether Portal Crash Duplicate MCPE-27214 Item activation fires repeatedly Duplicate MCPE-26333 Fishing line not connected to bobber Duplicate MC-31294 CANNOT BREAK A BLOCK Invalid

Comments

Probably not manually edited, my son is only 6. I actually think I've seen this incorrect value before, a long time ago, perhaps a year or two. Anyway the fix seems to be to just manually adjust the slider. But it might throw some people. Sounds like a rare bug though.

This doesn't seem to have been fixed.

My nether has been crashed on PS4 1.14.60 after entering the nether with 3 tamed cats. Every subsequent attempt at entering for nearly a week has resulted in a crash even though the cats seem to be lost forever (to the distress of my daughter).

I have gone 6500 blocks along an axis and made another working portal but haven't tried going back to the old one through the nether in case the game crashes with me in the nether which could then stop us from playing entirely.

Does anyone know of a fix or way around this bug which allows one to play in the nether without crashing?

I think this issue is a duplicate of 

  1. MCPE-66978

But I am not entirely sure.

Can I ever go into the nether without the game crashing again?

Light shaders are not working correctly. It's as though the Ambient Occlusion is outweighing the diffuse lighting. Some areas seem well lit, while corners, holes, channels and stairs seem as thought they can't be lit very well at all. When digging a channel, I simply can't light it to see very well. A torch isn't at all effective in certain situations, making it difficult to check if there are holes ahead. On flat open ground, it's ok.

[Edit] It's as though the Ambient Occlusion is outweighing the diffuse lighting. Some areas seem well lit, while corners, holes and stairs seem as thought they can't be lit very well at all. When digging a channel, I simply can't light it to see very well. A torch isn't at all effective in certain situations. On flat open ground, it's ok.

I did search and the existing issues were old and I'm pretty sure - the most recent one was resolved. So since this was the recent update, I would consider it a new bug. But If you would prefer that I add to old bug reports, I can do that.

Many thanks, all now sorted!

Sent from my iPad

Hi

I have looked in controls and there is no reset keys button.

Commands at present are as follows:

Button 1 attack
Button 2 use item
W forward
A left
S back
D right
SPACE jump
SHIFT sneak
Q drop
E open inventory
T chat
Button 1 list players
Button 1 pick block
SLASH command

Any ideas? Hope that you can help.

Regards

Gavin

Sent from my iPad

Hi

I am playing on all of the modes and the effect is the same.

I have used pick axe, shovel, diamond axe, tried them all.

I have been through options and controls. Can you assist with what the setting should be and I will check again?

Many thanks

Sent from my iPad