Description:
In the previous beta version 1.21.120.24, the bug where bottle-type throwable items (splash potions, lingering potions, etc.) lacked proper projectile damage component - preventing them from deflecting other projectiles like ghast fireballs - was successfully fixed. However, in the latest beta version 1.21.130.20, this bug has reappeared due to partial code rollbacks, causing these items to once again fail to interact with other projectiles.
How to Reproduce:
In version 1.21.130.20, throw a splash potion or other bottle-type projectile at a ghast fireball or wither skull
Observe the interaction between the thrown potion and the hostile projectile
Compare with behavior in version 1.21.120.24 where the deflection worked correctly
Observed Result:
Thrown potions pass through ghast fireballs and wither skulls without any interaction
No deflection or collision occurs between the potion and other projectiles
The behavior matches the original bug state before the fix in 1.21.120.24
Expected Result:
Bottle-type throwables should properly deflect ghast fireballs, wither skulls, and other projectiles upon direct hit
The collision behavior should remain consistent with the fix implemented in version 1.21.120.24
All projectile-to-projectile interactions should function as intended
Additional Notes:
This regression represents a significant development setback as it reintroduces a bug that was previously resolved. The reappearance of this issue due to code rollbacks indicates potential problems in the version control or testing processes. Immediate attention is required to restore the fixed behavior and prevent similar regressions in the future.
Linked issues
duplicates 1
Attachments
Comments 0
No comments.