mojira.dev

LiShang

Assigned

No issues.

Reported

MCPE-234880 Fall Damage Not Applied to Entities Landing in Shallow Water Layers Due to Physics Change in Beta 26.0.27 Confirmed MCPE-234769 Water Flow Fails to Apply Force to Items on Surfaces with Shallow Submersion (≤2 Pixels) in Beta 26.0.27 Duplicate MCPE-234691 Spawn Eggs Used on Adult Zombie Villagers Incorrectly Spawn "Infected" Baby Zombie Villager Variant Unconfirmed MCPE-234690 Naturally Spawned Baby Zombie Villagers and Baby Husks Cannot Ride Any Mobs in Beta 26.0.27 Unconfirmed MCPE-234023 Husk Component of "Husk Camel Rider" Cannot Drop Both Rotten Flesh and Rabbit's Foot Simultaneously Confirmed MCPE-233548 Zombies on Minecarts Using Spears Can Become Permanently Facing Wrong Direction After Chunk Reload Confirmed MCPE-233227 Ghasts Killed by Ghast Fireball Explosion Damage Do Not Drop "Music Disc 5" Despite Player Involvement Duplicate MCPE-232747 Ghast Fireball Explosions Destroy Mob Loot in Bedrock Edition Unconfirmed MCPE-232731 Experience Bottles Still Cannot Deflect Ghast Fireballs in Latest Beta 26.0.23 Despite Partial Fix for Bottle-type Projectiles Fixed MCPE-231519 Mobs Using Spears Do Not Receive Correct 4.5 Block Attack Range Increase Works As Intended MCPE-230288 Zombie Pigmen Spawned with Striders Cannot Be Ridden by Other Entities Due to Missing Passenger Tag Duplicate MCPE-230152 Drowned and Skeletons Cannot Replace Held Items with Spears as Weapon Upgrades Works As Intended MCPE-230148 Wither in Bedrock Edition Retains Unnecessary Random Blue Skull Firing Alongside Normal Targeted Attack Pattern Duplicate MCPE-230144 Witches in Bedrock Edition Have Inconsistent and Overlong Potion-Throwing Cooldowns Compared to Java Edition Unconfirmed MCPE-230064 Entities and Items Cannot Generate New Nether Portals in Unlinked Dimensions Duplicate MCPE-230061 Bottle-type Throwables Exhibit Incomplete Projectile Properties Compared to Other Throwable Items Duplicate MCPE-229506 Projectile Damage Component for Bottle-type Throwables Missing Again After Recent Regression Duplicate MCPE-229505 Multi-Entity Riders (Zombie Horse Rider, Zombie Nautilus Rider) Cannot Pass Through Any Portals in Bedrock Edition Duplicate MCPE-229230 Corpse Entities Cannot Pass Through Nether Portals and Incorrectly Contribute to Global Mob Cap in Bedrock Edition Unconfirmed MCPE-229228 Lava Damage and Fire Damage Application Timing Are Desynchronized in Bedrock Edition Unconfirmed

Comments

Yes, this issue has appeared since version 1.20.30 when the top snow height check was changed, and it has not been fixed since.

No, this issue is not the same as the one described in MCPE-234749. The problem reported there was that the water current force in the positive x, y, and z directions disappeared even when the item had not yet come into contact with water. In this case, however, the item is already in contact with water but still fails to receive the water current force properly. These are two different issues.

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In version 26.0.27, although this bug was supposedly fixed, the developers forgot to remove the patch previously applied to prevent naturally spawned baby zombie villagers and baby husks from riding chickens. This oversight has now created a conflict with the recent fix, resulting in an even more severe bug: currently, naturally spawned baby zombie villagers and baby husks have become unable to ride any mob at all—clearly contradicting the expected behavior described in the release notes.

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The world save is here. The structure is quite simple, but please note that this issue is not 100% reproducible—in fact, the trigger probability is relatively low. However, the scenario does exist, and reloading may sometimes cause the facing direction to become incorrectly locked.

I can confirm there are no other nearby targets that could trigger the zombie's aggression. Additionally, this bug does not occur consistently with every reload. The behavior feels more like during reloading, the zombie determines its facing direction first, and then gets locked by the minecart’s orientation—as seen in the video, if you reload again, there's a high chance its direction will change back to the correct one.

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Then why are the drops from Ghasts killed by Ghast fireballs deflected back by players not destroyed by the explosion? Additionally, the Ghast music disc only drops when a Ghast is killed by a direct hit from a fireball, not when killed by the explosion damage—even though both types of damage can instantly kill the Ghast.

The latest beta release notes mentioned a fix for this issue, but it's evident that the problem hasn't been fully resolved. It appears the developers only adjusted the Zombie Villager behavior, while the other mobs referenced in this bug report remain unfixed - they still cannot properly pick up spears as weapon replacements like they do with swords. This is completely unreasonable.

yes,and the wither_skeleton It also won't fall, which is unreasonable.

However, still firing randomly instead of aiming at the target when the attack target has already been locked is obviously wrong.