mojira.dev

LiShang

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Reported

MCPE-226290 Ghasts Killed by Deflected Fireball Explosions Do Not Drop Music Discs Duplicate MCPE-224110 Non-Player Entities Fail to Generate New Nether Portals in Unlinked Dimensions Duplicate MCPE-224108 Vehicle with Passengers or Mounted Mobs Fail to Travel Through Nether Portals Duplicate MCPE-223845 Some zombie variants fail to form Chicken Jockeys Confirmed MCPE-223842 The four saplings of the large tree are not growing uniformly in their growth stages. Duplicate MCPE-222299 Tridents and arrows fail to hit mobs properly Duplicate MCPE-221773 Mangrove root growth still uses legacy obstruction checks (unlike trunks) Unconfirmed MCPE-218084 Wither skulls and ghast fireballs cannot pass through nether portals. Unconfirmed MCPE-191287 The retraction of the piston can cause PT(pending tick),resulting in the piston arm not being deleted in time. Duplicate MCPE-191226 The four saplings of the large tree are not growing uniformly in their growth stages. Plausible

Comments

Of course, you need to note that the small mobs referred to here are specifically: baby zombified piglins, baby drowned, and baby zombie villagers that were converted from infected baby villagers. Importantly, these must be baby zombie villagers converted from baby villagers - not naturally spawned or created from spawn eggs, as these are two distinct mob types with different behaviors.

Regardless of the spawning method used - whether through spawn eggs, natural spawning, or any other valid approach - when testing with the /ride command as demonstrated in the video, you'll consistently observe the same results: only baby drowned can form Chicken Jockeys, and even those don't drop proper loot upon death.

Actually, these mobs weren't spawned via commands - since Bedrock Edition lacks direct commands to spawn baby variants, we used spawn eggs to create the baby zombified piglins, drowned, and converted villagers. After spawning, we saved them using structure blocks for consistent testing purposes.

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In summary, the core issue lies in the fact that the retraction of the piston should not generate PT to delete the piston arm. This has always been highly unreasonable, as it leads to the piston arm not disappearing immediately when the piston head is directly destroyed, which does not align with the expected behavior

This is clearly unreasonable. The correct behavior should align with Java Edition, where the four saplings are treated as a single entity, and their growth stages are fully synchronized. They should not function as four independent individuals with unsynchronized growth stages. Instead, they should grow as a unified whole, ensuring that their development progresses in harmony, as intended in Java Edition.