The nautilus's spawn rules in Bedrock Edition incorrectly include a difficulty filter that prevents spawning on Peaceful difficulty (set between "easy" to "hard"). This creates an inconsistency with Java Edition, where nautilus can spawn normally in Peaceful mode.
How to Reproduce:
Create a new world set to Peaceful difficulty.
Locate or travel to an ocean biome.
Wait for nautilus spawn attempts in the area.
Observed Result:
No nautilus spawns occur in Peaceful difficulty.
Spawning behavior aligns with the restrictive difficulty filter in spawn rules.
Expected Result:
Nautilus should spawn normally in Peaceful difficulty, consistent with Java Edition behavior.
Comments 4
Please do not duplicate your reports (MCPE-229447 and MCPE-229487).
The nautilus's spawn rules in Bedrock Edition incorrectly include a difficulty filter that prevents spawning on Peaceful difficulty (set between "easy" to "hard"). This creates an inconsistency with Java Edition, where nautilus can spawn normally in Peaceful mode, and contradicts its classification as a water animal rather than a hostile mob.
How to Reproduce:
Create a new world set to Peaceful difficulty.
Locate or travel to an ocean biome.
Wait for nautilus spawn attempts in the area.
Observed Result:
No nautilus spawns occur in Peaceful difficulty.
Spawning behavior aligns with the restrictive difficulty filter in spawn rules.
Expected Result:
Nautilus should spawn normally in Peaceful difficulty, consistent with Java Edition behavior.
The difficulty filter should be adjusted to include Peaceful mode, or the nautilus should use aquatic animal spawning rules without such restrictions.
可以的,问题不大