mojira.dev
MCPE-231158

Vibrant visuals is very broken, and very shiny.

No idea why, but ever since vibrant visuals was released to the market place creators, vibrant visuals at it's core has been utterly ruined. Every block in the game is shiny, the shadows are broken, and looking around creates weird lines on the screens? Also the game crashed after I exited a world with glitched mob textures in the Actions and stuff pack? I put the pack specifically in the resource pack for the world itself, after I enabled vibrant visuals if that helps. I don’t have a clip for it, but that is what happened.

I know vibrant visuals having these kinds of problems is probably a known issue, but I’m just throwing it in, incase it isn’t mentioned.

Linked issues

Attachments

Comments 4

Oh, darn. Someone has already reported this issue. I have it too; it occurs after a while, usually after restarting the system after a long break. The issue can be temporarily resolved by deleting options.txt in the Roaming folder, but it may reappear.

This issue is caused by RivaTuner Statistics Server. See MCPE-230295 for more information.

Thank you, for some reason this worked! Will there be a fix for Riva sometime soon?

Unfortunately, I don’t know when this will be fixed.

James

(Unassigned)

Unconfirmed

Windows

Windows 11

1.21.120, 1.21.121 Hotfix

Retrieved