Steps to Reproduce:
Open Minecraft Preview
Press the F11 key to put the game in fullscreen mode
Go to Settings > Video and set the Anti-Aliasing slider to 2 or higher
Close the game
Download and install RivaTuner Statistics Server
Open the program (note: the program opens minimized to the system tray)
Under General properties, enable Show On-Screen Display
Reopen Minecraft Preview
Look at the text after [RENDERDRAGON] in the debug header
Observed Results:
The text says D3D11, which means that the game is running on DirectX 11. Another way to verify the game is running on DirectX 11 is to enable Vibrant Visuals or Ray Tracing.
Enabling Vibrant Visuals results in multiple visual bugs, such as everything appearing very bright and block textures all appearing shiny/reflective, while enabling Ray Tracing results in everything except for particles and UI elements appearing pitch black.
Expected Results:
The text should say D3D12 (or D3D12+ on ray tracing capable GPUs).
Screenshots:
Linked issues
is duplicated by 11
Attachments
Comments 12
Launch the game in windowed mode, set the Anti-Aliasing to 1 and restart the game, or disable the RTSS OSD and restart the game.
This is for Bedrock. There are three ways to prevent the issue from occurring:
Launch Bedrock in windowed mode
Press the F11 key to switch to windowed mode. The taskbar should be visible if it’s in windowed mode
Close Bedrock and relaunch it
Set Anti-Aliasing to 1
Go to Settings > Video
Click on the Fancy Graphics Options button
Set the Anti-Aliasing slider to 1
Close Bedrock and relaunch it
Close the RivaTuner Statistics Server program completely
Click on the ^ on the taskbar to bring up the system tray
Right-click on the RivaTuner Statistics Server icon and click on Close
Close Bedrock and relaunch it
Please confirm whether the issue still occurs after trying all of these workarounds.
Ok, I can try this tomorrow. Just to be clear. I have black screen when Raytracing turns on. If or the texture are not loaded. With Raytracing out of the picture. Dis this a fix for the RTX?
I’m not sure which torch problem you’re referring to, but you should create a separate report for it.
How to fix this problem? I try every thing