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MCPE-232231

Some attachable items render incorrectly when held by Bogged and Strays

Some attachable items renders incorrectly when held by bogged and strays, as the items are not placed on their hands, instead it was placed on their head for main hand items, and on their left leg for offhand items, this wasn't the case on other skeletons variant.

Steps to reproduce:

  1. Summon a bogged or stray

  2. Run one of these commands:

  • /replaceitem entity @e[type=!player] slot.weapon.mainhand 0 wooden_spear

  • /replaceitem entity @e[type=!player] slot.weapon.mainhand 0 crossbow

  • /replaceitem entity @e[type=!player] slot.weapon.mainhand 0 spyglass

  • /replaceitem entity @e[type=!player] slot.weapon.mainhand 0 shield

  • /replaceitem entity @e[type=!player] slot.weapon.mainhand 0 trident

  1. Observe

Expected results:
The attachable items render correctly.

Observed results:
The attachable items render incorrectly.

Linked issues

Attachments

Comments 2

This can be fixed by swapping the order of the body and armor render controllers so the attachable can properly reference the main body's geometry.

image-20251224-235933.png

Just saw that in Phoenix SC’s video

ZazaKrizpy

(Unassigned)

1519740

Confirmed

Multiple

26.0.26 Preview, 1.21.130.28 Preview, 1.21.124 Hotfix, 1.21.131 Hotfix

Retrieved