While playing in a world, the player’s skin model visually distorts in third-person view. The character’s body parts (notably the arms and torso) appear twisted or offset from their normal positions, creating an unnatural and incorrect pose. Sometimes head of the player is only visible making other parts of body invisible. This issue even occurs in multiplayer. This occurs in all Bedrock edition devices.
The distortion is purely visual but breaks immersion and can be confusing during gameplay. The issue persists while moving and interacting with entities and items.
Expected Result
The player skin model renders correctly, with all body parts properly aligned and animated according to standard player animations.
Actual Result
The player skin model becomes visually distorted in third-person view, with limbs and/or torso appearing misaligned, twisted, or incorrectly rotated relative to the rest of the body.
Steps to Reproduce the Issue
Launch Minecraft: Bedrock Edition.
Load into a world.
Observe the player model during movement or interaction.
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