mojira.dev
MCPE-236157

/playsound produces multiple lines of command output in some cases

The bug

Most commands are supposed to produce exactly one success message or one failure message upon completion. However, the /playsound command can produce multiple messages when sounds fail to send.

Result

Expected output

Actual output

No targets were in range

One error message

❌ An error message per target

Some targets were in range, some weren’t

One success message

❌ One success message, and an error message per target

All targets were in range

One success message

✅ One success message

How to reproduce

  1. Have a world with multiple players nearby

  2. Run /playsound random.burp @a ~ ~ ~
    ✅ One message is produced

  3. Run /tp @p ~20 ~ ~

  4. Run /playsound random.burp @a ~ ~ ~
    ❌ Multiple messages are produced

  5. Run /playsound random.burp @a ~100 ~ ~
    ❌ Multiple error messages are produced

Expected behavior

In all cases, one feedback message should appear for one command

Observed behavior

In some cases, multiple feedback messages appear

Linked issues

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tryashtar

(Unassigned)

1563090

Confirmed

Windows

26.0, 26.10.23 Preview

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