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MCPE-236233

Minecraft Bedrock (Windows) crashes when enabling Ray Tracing (RTX) after latest update

Brief description

After updating to the latest Minecraft for Windows (Bedrock) version, the game crashes when I try to enable Ray Tracing (RTX). RTX worked previously, but starting from the latest release the game crashes consistently when turning RTX on.

Steps to reproduce

  1. Launch Minecraft for Windows (Bedrock).

  2. Open Settings → Video.

  3. Enable Ray Tracing (RTX) (or load an RTX-enabled world / apply an RTX resource pack).

  4. Confirm the change / return to the world.

  5. The game crashes.

If your crash happens when entering an RTX world instead of toggling RTX:

  1. Launch Minecraft for Windows.

  2. Load an RTX-enabled world (or a world that previously worked with RTX).

  3. The game crashes during loading / shortly after loading.

Expected result

Ray Tracing should enable successfully and the game should continue running normally.

Actual result

The game crashes immediately (or within a few seconds) when enabling Ray Tracing.

Regression (important)

This is a regression from the previous version: RTX worked before the latest update.

Comments 2

Are you sure that this happens only on RTX enabled worlds? There are other bug reports reporting a crash when loading into any world, not just RTX enabled worlds.

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, could you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

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YONABO29

(Unassigned)

Unconfirmed

Windows

26.0

Retrieved