mojira.dev
MCPE-237336

Game crashes when forcing a Guardian/Elder Guardian to attack another of the same type using /damage

Using /damage to force a Guardian or Elder Guardian to attack another of the same entity type crashes the game instantly. This bug has been present since at least 1.21.90 and remains unfixed in 26.3.

Steps to reproduce:

1. Create a new world with cheats enabled

2. Summon two Guardians/Elder Guardians

3. Use name tags to rename them "a" and "b" (or any distinct names)

4. Execute the damage command:

/damage @e[name=a] 1 contact entity @e[name=b]

5. Game crashes immediately

Expected result:

The Guardian named "a" should either:

Not attack the target (if the target is considered invalid), or Perform the attack without causing a crash

Affected Versions:

1.21.90 (2025-07)

1.21.94

26.1

26.3(now)

Platform: iOS18 and iOS26, Android 14, Minecraft Bedrock Edition

Linked issues

Comments 2

Correction on multiplayer impact:

In standard "Join Friends" multiplayer sessions:

If the host (or an op player) executes the /damage command under the described conditions:

The host's game crashes immediately

All other players lose connection because the host session terminates

While this is not an "any player" vulnerability, it remains a critical stability issue:

A host can accidentally crash their own session

An op player (intentionally or accidentally) can crash the entire session

The crash is host-side, affecting all players simultaneously

We're tracking this issue at MCPE-224298, so I will resolve and link this report as a duplicate.

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JCC_INFCRE

(Unassigned)

Unconfirmed

iOS

iOS18 and iOS26, also tested in Android

26.3

Retrieved