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MCPE-237453

Animations are broken on x86_64 Android build

Animations on the x86_64 build of bedrock for android don’t work, everything is stuck on a default position without being able to move. There are reports on mcpelauncher and on bluestacks. Also affecting 26.20.22 beta.

After some testing, it seems that the part that should rotate from the animations just stay on it’s default position instead of properly animating.

ChromeOS trial doesn’t have the issue, and it seems normal ChromeOS build doesn’t have it either. Someone reported seeing the issue on the Switch 2, but it might’ve been a fluke.

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This bug occurring in phone Android 14 x86_64 too

Not sure if this problem can be reopened, but it isn’t just a “vanilla environment” problem:


1. The problem is reported across x86_64 environments, both Android containers, emulators, VMs, thin environments and native x86_64 non-chrome os devices.
2. The videos were recorded on a fresh instance of bedrock, same as the world, it was just created at the moment of recording without any resource/behavior packs loaded.
3. Refer to point 2.
4. The issue is universal, both on servers and single player.

I understand the issue and the reasoning for the problem to be closed, but the issue is with bedrock itself rather than with the environments they’re being ran on, I’m just asking if it can be looked at again and, if replicated by the devs, to be reopened.

Hi!
Thank you for your report! 

We're already tracking this issue at MCPE-235729 , so I will resolve and link this ticket as a Duplicate. 

I suggest also to browse through the main issue for potential fixes. 

If you would like to add a vote and any extra information to the main ticket it would be appreciated. 

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SeverTheSkyline

(Unassigned)

Unconfirmed

Android

Android 13

26.10

Retrieved