I am reporting critical bugs that make the game nearly unplayable:
Visual Glitches: Many blocks turn bright pink and start moving/glitching. My character skin is fragmented; often only the head is visible while the body is black or invisible.
Broken Mobs: Axolotls and other mobs flicker, teleport, or appear distorted.
Interaction Issues: I cannot pick up Axolotls with buckets (the interaction does not trigger).
Hitboxes: Combat is impossible because hitboxes are misaligned or the game does not register hits.
Since I am on Android 16, these seem to be major compatibility issues with the RenderDragon engine. Please see the attached screenshots for evidence.
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CORRECTION AND UPDATED DETAILS:
I would like to apologize for the confusion in my previous description. The pink shapes seen in the screenshots are NOT blocks; they are actually Axolotls and other mobs that have failed to render their 3D models.
The Real Issue: On Android 16 (v26.10), the rendering engine is broken. Most entities (including Axolotls and my own Player Skin) appear as fragmented, moving pink boxes or black shapes.
Skin Bug: My character skin is also shattered, with parts of the body becoming invisible or distorted.
Gameplay: Because these are entities and not blocks, I cannot hit them, I cannot use buckets on them, and their hitboxes are completely misplaced.
Please ignore my earlier mention of "blocks" and focus on this global entity rendering failure on Android 16. Thank you.
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