This bug was fixed for Windows only, but Android and iOS mobile platforms still suffer from this exact memory leak in Bedrock 26.52.
The "Improved Input Response" function is forced‑enabled on mobile, but there is NO toggle switch in mobile settings for players to turn it off.
When flying and loading chunks, memory keeps rising. After 15‑25 minutes of gameplay, the game gradually lags, device overheats, frame rate drops heavily. The only temporary workaround is to fully force‑close and restart the whole game app.
Please port this fix to Android and iOS mobile devices.
For your reference, here are the materials that were emailed to you for investigation (360p video, plus 8 slides for clarity due to video size), plus the 1080p resolution video that I was unable to get to you.
Attached:
Video at full resolution.
Video at 360p resolution.
Slides showing still frames.
As a side note, I later found, as stated in other comments above, that the issue can be temporarily negated by turning off enhanced audio in sound settings. However, no other software that I have come across alters the sound like this so it's definitely a bug in the game. Also, Windows Update switches enhanced audio back on so turning it off and expecting it to be solved is not an option.
Mojang, please respond. What did the specialist find when they investigated?
The investigation was set up in response to my finding that it seems the volume can increase by over 16 decibels, as per the video I sent for the investigative team to review (21st November 2025). I am still concerned, as were your support staff, that the volume could cause hearing loss. It is THIS aspect that concerns me most.
Please let me know what progress you’ve made in working out if this is a risk to hearing loss.
Hello. I did some additional testing of this bug myself with concerning results and reported this issue to Technical Support who, to quote, said, “To ensure your ticket is handled properly I will be escalating this to a specialist.” This was back in November 2025.
As this is still an issue at present, what was the result of the specialist looking into this issue?
Hello! I have just checked this and it is still a problem. Have you tried to replicate it?
Enabling lan-visibility=true worked on one windows based server PC, but only for the instance on 19132. On another windows based server PC I could not even get this to work. Seems hit and miss.
I’ve tried a new install in a new folder and cannot connect. This is across my own local network.
This is STILL occurring on 1.26.1. I’m using a book and quill for project management, but random numbers and words are being censored. I wrote the sentence “Horse path to village from 140 25 to -350 200” and it was censored to “Horse path ## village from ### ## to #### ###“.
It is CRAZY that this bug is STILL occurring in the year 2026. Unstable books are unusable!
CORRECTION AND UPDATED DETAILS:
I would like to apologize for the confusion in my previous description. The pink shapes seen in the screenshots are NOT blocks; they are actually Axolotls and other mobs that have failed to render their 3D models.
The Real Issue: On Android 16 (v26.10), the rendering engine is broken. Most entities (including Axolotls and my own Player Skin) appear as fragmented, moving pink boxes or black shapes.
Skin Bug: My character skin is also shattered, with parts of the body becoming invisible or distorted.
Gameplay: Because these are entities and not blocks, I cannot hit them, I cannot use buckets on them, and their hitboxes are completely misplaced.
Please ignore my earlier mention of "blocks" and focus on this global entity rendering failure on Android 16. Thank you.
I have been in contact with support since 11 November and it is not an account issue. I believe this is potentially a “version issue”, as stated above, and therefore I personally consider it may be a bug.
Where do we turn if it is not a bug and not an account issue and support cannot offer further help?
Support reviewed my account and all my evidence and declined my case without commenting on WHY it was rejected. I know that I did the quest right. Other people are saying they did it right. Support know something and won’t comment on it.
On the basis that my support request already looked into my account and closed the case I’d be most grateful if you could offer an alternative.
Thank you in advance.
Why are people not getting the cape? I have a theory. I normally have automatic updates paused due to the high number of bugs being reported - especially because people lose all their worlds. I believe it’s possible that it was important to be running the most recent version of Minecraft during the promotion. I don’t know if mine was up to date or not, but there was nothing in the T&Cs that say which version of Minecraft you have to use. So I should be eligible as I followed all the instructions. If it had said that you have to use Version XYZ then I could have checked and updated. That’s my theory. Can anyone from Mojang confirm this please?
Hello! I’ve just finished talking to Minecraft Support about the Copper Cape issue. I provided direct evidence that I completed the copper cape challenge (see attached screenshot including date that the file was saved). Unfortunately, after a ‘specialist’ looked into my case I was told that I was ineligible for the cape - despite doing exactly what we were told to do. I did this in creative: place 4 golems, break them, pick them up and place them again. Of course, you only need to pick and place 1 golem. I took a screenshot as I knew that Bedrock was pretty buggy and things often go wrong. I waited, like you did and contacted support to see what was happening. I believe there is a reason for some people not getting copper capes…
That’s perfect. Thank you.
I had this issue just by logging out and logging back in again. It created a ghost account with no data.
I see.
Updated again today when updates are paused in MS Store, Xbox App and Windows Updates.
This does not allow us the opportunity to back up worlds from the world eating bugs that often occur in the game.
I have paused all updates and I expect them to be paused. I’ve now got to go and check on the other account on this PC and fix this bug manually again.
Not happy. Please fix.
When this happened to me the armor stands slowly dropped down through solid blocks. I found them on different floors of my base, always a lower floor, and sometimes half way through the ceiling. I even found an armor stand plus a full set of armor 3 months later buried about 20 blocks under my base.
Hello, can you reopen this as I tried multiple searches and didn’t find a duplicate? If you know of a duplicate can you post it here so I can vote for it? This bug is still current.
I can reproduce this issue on iOS device without any add‑ons or resource packs.
Memory usage steadily rises when flying and loading chunks.
The only workaround is fully closing Minecraft app.
The fix from MCPE‑179496 still has NOT been ported to mobile iOS and Android.
Mobile players have no toggle to turn off Improved Input Response.