In Java Edition, when a baby zombies attack their target while holding an item, their arms will swing like player do, this wasn't the case on Bedrock Edition.
Steps to reproduce:
Summon a baby zombie, baby husk, baby zombified piglin, or gurgle, and then trap them inside a boat
Run this command: /replaceitem entity @e[type=!player] slot.weapon.mainhand 0 grass_block
summon another boat in front of the boat where the baby zombies are trapped, and then ride it,
Give yourself resistance: /effect @s resistance infinite 255 true
Change your gamemode to survival
Observe
Expected results:
Their arms swing like player while attacking, matching Java Edition.
Observed results:
Their arms swing like adult zombie.
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