Hi,
In my survival world I feel like there aren't many passive mobs spawning (I mean is it just me or do you want to hug more fluffy sheep) this this is a bug in the game. Also when Im in my house the skellie spawner which is about 32 + blocks away isn't spawning any skellies and the same applies to my Crops. I wouldn't say this as a bad thing thing but it sort of ruined the fun, at night spiders aren't attacking the player (Although the creators my have Arachnophobia soooo there you go.) Dandelions, everyone's favourite flower, it's not producing yellow dye when crafting. And finally I come to the enchanting table. When ever I destroy mine it vanishes POOF gone. ( It didn't even say goodbye) 😞
Thank you
Comments 2
Thank you for your report!
However, this issue has been closed as Invalid.
Please put only one bug report in each ticket. It is very difficult to keep track of bugs when they are not in their own tickets, and it is easier for you to make multiple tickets than for the mods to separate them. (If your ticket does not look like the example given here, then it's likely to be closed.)
If you have not, please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
Monster spawners are supposed to work that way; to quote the wiki:
"The monster spawner spawns mobs in an 8*8*3 area around it when the player is within 16 blocks of the spawner"
But I can agree that there is an issue with the chunk loading; it's more noticable with redstone lamps+clocks. Sure, 60 chunks with all of them loaded might not be feasible, but at least a way to control them and set them higher would be nice.