Player model inside the inventory are scaled much smaller while gliding when compared with other action, which cause inconsistency, additionally, they does not follow the mouse cursor movement at all.
Steps to reproduce:
Changes your UI Profile to "Classic": Settings > Video > UI Profile > Classic
Give yourself an elytra
Open your inventory while doing these action: Idling/Walking, Sneaking, Swimming/Crawling, Sitting/Riding, Gliding
Observe
Expected results:
Player model inside the inventory use the same scale regardless of the action.
Observed results:
Player model inside the inventory are scaled much smaller while gliding.
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Comments 3
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