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MCPE-240155

Local Switch profiles fail to init Player Identity service, blocking world loading, split-screen

Platform

  • Minecraft Bedrock Edition (Nintendo Switch)

  • Version: 26.30+ (observed after June 2026 update)

  • Offline local Switch user profiles (no Nintendo Account required)

  • Cartridge or digital version (irrelevant)


🧩 Summary

Certain local Nintendo Switch profiles fail to properly initialize the Player Identity / Skin system on game startup. This results in a persistent loading/spinning indicator in the skin preview (main menu).

Affected profiles cannot directly start worlds, and split-screen functionality is broken when the second player also uses an affected profile.

A temporary session-based workaround exists via world creation or forcing the Skin/Marketplace UI, but the fix is not persistent across game restarts.


🔁 Steps to Reproduce

1. Start condition

  • Use a Nintendo Switch local user profile (no Nintendo Account linked)

  • Profile is affected (see symptoms below)

2. Main menu observation

  • Open Minecraft

  • In the main menu, observe the player preview (above Dressing Room)

    • ❌ Expected: loaded skin

    • ❌ Actual: permanently spinning loading circle


3. Attempt world loading

  • Select an existing world

  • Attempt to start it

    • ❌ World does not load (no response or blocked start)


4. Open world settings

  • Enter world settings menu

  • Navigate to multiplayer tab

    • ❌ Skin warning appears:
      “Skin is not suitable for multiplayer”


5. Split-screen test

  • Connect second controller / second local profile

  • Attempt join in split-screen

    • ❌ Joining fails if second profile is also affected

    • ⚠️ If second profile is healthy, it works normally


🟡 Workaround 1 (Temporary Session Reset via New World)

  1. Create a new world with affected profile

  2. Start the world successfully

  3. Return to world selection

  4. Existing worlds now load correctly

  5. Delete temporary world (optional)

  6. Result:

    • Worlds remain playable

    • ❌ Fix is lost after closing Minecraft


🟡 Workaround 2 (Identity Recovery via Skin/Marketplace Flow)

  1. Attempt to start a world (fails initially)

  2. Open world settings → multiplayer tab

  3. Select “Change Skin”

  4. Minecraft opens Marketplace / Character loading screen

  5. After extended loading time, Skin selection UI appears

  6. Select a default/classic skin

  7. Result:

    • Main menu skin loads correctly

    • Worlds become playable again

⚠️ Limitation:

  • Fix is session-only

  • Split-screen remains broken if second profile is also affected

  • Issue returns after restarting Minecraft


✔ Expected Result

  • Player skin loads immediately in main menu

  • Worlds start normally without workaround

  • Split-screen works for all local profiles

  • Skin changes persist across sessions


❌ Actual Result

  • Skin preview shows permanent loading spinner

  • World loading is blocked or unresponsive

  • Split-screen fails for affected profiles

  • Skin warning appears in world settings

  • Workarounds temporarily restore functionality only within current session

  • Problem resets after closing Minecraft


📌 Frequency

  • 100% reproducible on affected profiles

  • Profile-specific (same console can have working and broken profiles)

  • Persists across restarts

  • Triggered after game restart until temporary workaround is applied


🧠 Key Observations

  • Only certain local Switch profiles are affected

  • Profiles are often older (2025/2026) but newly created profiles are unaffected

  • No Nintendo Account required for failure

  • Split-screen depends on both profiles being fully initialized

  • Skin system appears stuck in an “uninitialized loading state”

  • Temporary fixes force reinitialization of Player Identity system

  • Issue resets after full application restart


🔬 Suspected Root Cause

Likely regression in Bedrock Player Identity / Character initialization system on Nintendo Switch:

  • Player Identity cache fails to fully initialize at startup

  • Skin/Character service remains in loading state

  • World loading depends on valid identity state → blocked

  • Split-screen join requires fully initialized secondary profile → fails

  • Workarounds force temporary session reinitialization of identity state


🟡 Severity

High / Critical:

  • Blocks core gameplay (world access)

  • Breaks split-screen functionality

  • Profile-dependent but reproducible

  • Requires workaround for basic usability


📎 Notes

  • Issue is not resolved by restarting console or Minecraft

  • Issue is not tied to world corruption

  • Issue is not dependent on Marketplace content ownership

  • Workarounds indicate session-level recovery only, not permanent fix

  • Likely regression introduced in 26.30 update


Linked issues

Comments 2

Hi!
Thank you for your report! 

We're already tracking this issue at MCPE-239565, so I will resolve and link this ticket as a Duplicate. 

I suggest also to browse through the main issue for potential fixes. 

If you would like to add a vote and any extra information to the main ticket it would be appreciated. 

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Actually it duplicates MCPE-239565, that issue was fixed in 26.32.

Jan.osterholt

(Unassigned)

Unconfirmed

Nintendo Switch

26.32

Retrieved