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MCPE-240486

Tipped Arrows Cannot Be Properly Reflected by Sulfur Cubes in Beta 26.40.30

Description:
In the latest beta version 26.40.30, a fix was applied to address an issue introduced in 26.40.26 where arrows would not despawn even after hitting high-health mobs. However, this fix was implemented too broadly: it causes any arrow with a potion effect to disappear immediately when the potion effect is applied, rather than waiting for the arrow entity itself to register a successful hit. As a result, Sulfur Cubes, Shulkers, and Creative-mode players—which are supposed to deflect arrows—now cause tipped arrows to simply vanish instead of being deflected. This is a significant regression from intended behavior.

How to Reproduce:

  1. In beta 26.40.30, stand in front of a Sulfur Cube or Shulker.

  2. Shoot a normal arrow (no potion effect) at the mob and observe the deflection.

  3. Shoot a tipped arrow (with any potion effect, e.g., Slowness) at the same mob and observe the result.

  4. Compare the behavior between the two arrow types.

Observed Result:

  • Normal arrows are correctly deflected by Sulfur Cubes, Shulkers, and Creative-mode players.

  • Tipped arrows disappear upon contact instead of being deflected; they do not reflect off the entity.

  • The potion effect is applied to the target (the Sulfur Cube/Shulker) briefly, but the arrow itself vanishes without completing the deflection mechanic.

Expected Result:

  • Tipped arrows should behave identically to normal arrows in terms of deflection: they should be reflected off Sulfur Cubes, Shulkers, and other deflect-capable entities.

  • The potion effect should persist and remain active until the arrow entity itself registers a valid hit that causes its despawn.

  • The deflection mechanic should override the despawn trigger for tipped arrows, just as it does for normal arrows.

Additional Notes:
This change was likely an unintended side effect of the 26.40.26 fix. The current implementation essentially treats "potion effect applied" as a termination condition for the arrow entity, bypassing the deflection logic. This breaks many existing designs and contraptions that rely on Sulfur Cubes or Shulkers for arrow-based farms or defense mechanisms. Since potion arrows are a core gameplay feature, the deflection behavior must be restored to match the 26.30.x behavior, where the arrow's hitbox and hit registration logic determined its despawn.

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LiShang-zhifeng

(Unassigned)

Unconfirmed

Multiple

26.40.30

26.50.24 Preview, 26.50.25 Preview, 26.40.30 Preview, 26.40.31 Preview, 26.40.27 Preview, 26.32, 26.33 Hotfix, 26.40, 26.41 Hotfix, 26.42 Hotfix

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