mojira.dev
MCPE-241939

Custom blocks using blend render methods flicker when moved

Custom blocks using the blend or blend_to_opaque render methods flicker when moved by a piston. In particular, it appears that the opacity of the texture changes. This issue was not observed with other render methods.

Demonstration

The attached video demonstrates this issue. Notice the flicker mid-move.

Reproduction

This example is taken from the packs in the attached world for convenience. This world can be opened (in Minecraft Preview) for inspection or unzipped to access the code associated with such.

Linked issues

Attachments

Comments 2

Thank you for helping us improve Minecraft! We saved your files:

[media][media]

Hi!
Thank you for your report! 

We're already tracking this issue at MCPE-136928, so I will resolve and link this ticket as a Duplicate (Vanilla glass also flickers when moved by a Piston in current Preview version).

I suggest also to browse through the main issue for potential fixes. 

If you would like to add a vote and any extra information to the main ticket it would be appreciated. 

Quick Links: 
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Ciosciaa

(Unassigned)

Unconfirmed

Multiple

26.50.26 Preview

Retrieved