When looking around or panning the camera while moving, the camera experiences severe horizontal and vertical jitter/micro-snapping. The issue persists even with stable frame rates and standard player coordinates close to spawn (~X: 100, Y: 82, Z: 48).
Steps to Reproduce:
Open a world on the latest MCPE Beta/Preview build on a mobile touch device.
Ensure D-Pad Touch Controls and Split Controls are enabled in Settings.
Walk using the D-Pad while dragging the right side of the screen to turn the camera.
Observed Result:
The screen/camera stutters and jitters rapidly while dragging, making camera panning jumpy and unsmooth.
Expected Result:
The camera should pan smoothly during touch dragging without micro-stutters or input snapping.
Troubleshooting Already Attempted (Did not fix):
Toggled View Bobbing and Camera Shake OFF.
Reduced touch sensitivity.
Toggled Split Controls ON/OFF.
Capped Framerate Limit to 60 FPS.
Player coordinates are close to 0, 0, ruling out coordinate drift.
Linked issues
is duplicated by 5
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Comments 4
Hi!
Thank you for your report!
We're already tracking this issue at MCPE-173571 , so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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