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MCPE-243309

Frosted ice blocks don't use the new ice sounds either

Relates to MCPE-243302.

If you use /setblock to place a frosted_ice block, or generate them through Frost Walker, then break them, they produce the legacy glass sound, rather than the new sound used for ice.

Expected results: we would hear that sexy new ice sound.

Actual results: it just sounds like old ice.

Linked issues

Comments 1

It makes more sense to just merge this issue into MCPE-243302, so I'll be resoving this one as a duplicate. Good find!

muzikbike

(Unassigned)

Unconfirmed

Windows

11

26.60.29 Preview

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