mojira.dev
MCPE-243603

Tnt Velocity

I noticed the Tnt only moves with 16 Ticks and it should be fixed as it changed the way my cannons work. kind regards, alessio

Linked issues

Comments 2

Can confirm here. This was a big parity break with Java. It's not limited to TNT that is subject to the 16 block per tick limit, players are as well. This makes faster than 320m/s player launchers impossible compared to Java… There really should be a togglable game rule for this, and add-on developers should be able to disable this completely hardcoded limitation.

oh yeah this would be great i agree.

WGFPX

(Unassigned)

Unconfirmed

Windows

Windows 11

26.52 Hotfix

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