mojira.dev
MCPE-24498

Mobs not Despawning

Hostile mobs will not despawn even when out of range. Perhaps when they spawn the persistence tags value is 1.

UPDATE: I disabled multiplayer an that seemed to unload anything of render distance. Perhaps the question is should Multiplayer have every Chunk always loaded.

Related issues

Comments

migrated

I agree with this. I created a dark room spawner and it's performance is weak.

migrated

I agree with this. I created a dark room spawner and it's performance is weak.

[Mojang] Mega_Spud (Jay)

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-16291.

It has been linked to this report. If you have additional information, please add it to that report.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

[Mojang] Mega_Spud (Jay)

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-16291.

It has been linked to this report. If you have additional information, please add it to that report.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

migrated

(Unassigned)

Unconfirmed

Windows

All

1.1.4.51, 1.2.0.2

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