mojira.dev
MCPE-24983

Burning entity particles bugged

The fire particles on burning entities stay at the bottom of the entity and appear outstretched similar to Java Edition. This appears as very jarring compared to the particles in the latest stable release of bedrock. They also do not spawn smoke particles. Also when the HUD is turned on, the animation is sped up.

Burning_Zombie_Pocket.jpg and IntendedBurn.png is what's intended.

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This bug has been reported to our internal bug tracker for further testing.

This bug has been reported to our internal bug tracker for further testing.

1 more comments

This bug has been reported to our internal bug tracker for further testing.

Thank you for your report!
However, this issue has been closed as Working as Intended.

If you need help or have a suggestion you might like to follow the community support link below.

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Thank you for your report!
However, this issue has been closed as Working as Intended.

If you need help or have a suggestion you might like to follow the community support link below.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Thank you for your report!
However, this issue has been closed as Working as Intended.

If you need help or have a suggestion you might like to follow the community support link below.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Thank you for your report!
However, this issue has been closed as Working as Intended.

If you need help or have a suggestion you might like to follow the community support link below.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Tim Propst

(Unassigned)

82366

Confirmed

Windows

15063.483

1.2.0.15, 1.2.0.25, 1.2.0.31

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