mojira.dev
MCPE-26271

Random chunks re-generate when syncing old worlds from the Xbox One Edition to the new version

NOTE: This happened on the BETA and my issue ticket was deleted as a duplicate. So you should have been aware of this major bug before the release.

Here's a video I made on the issue: https://www.youtube.com/watch?v=S1weRMd95cY

Basically, multiple chunks of my world got regenerated when I synced them from the Xbox One version to the Bedrock, or whatever, version. Like I said, this bug was on the BETA version of the game and the same exact chunks are getting regenerated multiple times, over and over again.

Linked issues

Comments 3

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-25354.

It has been linked to this report. If you have additional information, please add it to that report.
If you have not, please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-25354.

It has been linked to this report. If you have additional information, please add it to that report.
If you have not, please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-25354.

It has been linked to this report. If you have additional information, please add it to that report.
If you have not, please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Shawn Holtermann

(Unassigned)

Unconfirmed

Xbox

world-conversion

1.1.5.0, 1.2.0.31, 1.2.0.81

Retrieved