mojira.dev
MCPE-27254

Mob materialized in a fence with high level lighting

A baby zombie materialized inside a fence post in a room with high levels of light. I could not hit the baby zombie because it was embedded by the fence post. I had to break the post to release it and kill it. However, it should never have spawned because the light is too bright for it to have normally spawned.

Had a couple of other instances like this where zombies and a creeper spawned in very bright conditions. This was happening on the old version of the console and was fixed. Its happening again in the Bedrock version. Makes it chancy to walk away from the console in fear of something materializing when it shouldn't. No room, no matter how bright, is safe.

Comments 6

I too have had mobs spawning in well lit areas.

I too have had mobs spawning in well lit areas.

I'm having mobs spawning inside my houses, where everything is lit with torches that are spaced no more the 4-5 blocks apart, with glowstones in the ceilings as well.

I'm having mobs spawning inside my houses, where everything is lit with torches that are spaced no more the 4-5 blocks apart, with glowstones in the ceilings as well.

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Impetigo

(Unassigned)

Unconfirmed

Xbox

1.2.1.1

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