Create a flat testing world and a platform at y 200. Stand on the platform and do /kill to clear all mobs. A few seconds later do / kill again and see that hostile mobs have spawned despite there being no valid spawning spaces within 128 blocks.
https://bugs.mojang.com/browse/MCPE-28352 says this is resolved and working as intended. If thatβs true then hostile mob farms are a thing of the past without hours and hours of finding and spawn-proofing all the caves. And even then, spawn rates seems very very low compared to Iava edition.
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Comments 4
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-28352.
It has indeed been decided by the dev team that this is working as intended. However, if you have a suggestion or feature request please visit the Feedback Site.
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Feedback β π Game Wiki
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-28352.
It has indeed been decided by the dev team that this is working as intended. However, if you have a suggestion or feature request please visit the Feedback Site.
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Feedback β π Game Wiki
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-28352.
It has indeed been decided by the dev team that this is working as intended. However, if you have a suggestion or feature request please visit the Feedback Site.
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Feedback β π Game Wiki
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-28352.
It has indeed been decided by the dev team that this is working as intended. However, if you have a suggestion or feature request please visit the Feedback Site.
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Feedback β π Game Wiki