mojira.dev

Michael Gill

Assigned

No issues.

Reported

MCPE-33463 Piston elevator no longer works - player drifts Cannot Reproduce MCPE-33462 Touch controls stick on Duplicate MCPE-31764 Efficiency digging causes player walking sounds Duplicate MCPE-31763 Minecart makes footstep sounds Fixed MCPE-30127 Redstone torches keep breaking Duplicate MCPE-29862 Pushing iron bars crashes game Duplicate MCPE-29194 Hostile mobs and top slabs Cannot Reproduce MCPE-29193 Vertical distance ignored by mob spawn rule Duplicate MCPE-26968 Only redstone dot powers block Duplicate MCPE-26745 Water streams and hoppers Cannot Reproduce MCPE-26296 Items won't flow under a top slab Duplicate MCPE-25283 Iron Golem slow spawn rate Cannot Reproduce MCPE-24516 Villager breeder not within 128 blocks Cannot Reproduce MCPE-19869 Mob farm spawn rate Duplicate

Comments

It’s so bad on my iPad you can’t open doors or place blocks..

I seem to have the most trouble when I'm in water. Like when working in the water streams of my iron farm floors.

It seems similar to the old bug where you would throw your items on the floor when trying to switch to a different item in your hand. When I get stuck in block placement mode, all I have to do is stop and tap the screen. It's like it's still reading that I'm long pressing the screen.

It seems similar to the old bug where you would throw your items on the floor when trying to switch to a different item in your hand. When I get stuck in block placement mode, all I have to do is stop and tap the screen. It's like it's still reading that I'm long pressing the screen.

I seem to have the most trouble when I'm in water. Like when working in the water streams of my iron farm floors.

I voted for yours though, never hurts.

I did search for my issue. Yours is different. I dont have any trouble with moving or continuing to move. Mine affects the action hand. They could be related, but they're not the same.

Let’s get some votes for this so they can see how important it is to us.

Not fixed. I’m actually having more trouble than I was before. Odd thing though, I had two stacks of torches. One was qty 4 the other qty 33. The larger stack was in my ender chest so I crafted the 4 for a project. The I tried to get them put together and they wouldn’t stack. They just kept swapping in my inventory. They wouldn’t even combine if I placed one and broke it, they just kept to themselves. So I put the 33 back in the enderchest but I put the 4 stack instead and decided to keep the 4 and use them and when I took them out and went to swap them with the 33 they stacked! I don’t have an answer. But later I had two ladders that wouldn’t stack and I was able to place them and break them and they stacked.

For me, its smaller stacks not combining like two stacks of 15 or so. I've noticed it with end rods, purpur blocks, and chests. I have to find which stacks is in error, place them down and break them again, and as I break them they start completing the other tack in my inventory.

I noticed that too but didn’t think much about it as I don’t spend much time in the water

Unless I’m seeing something wrong, 1.2.15 fixed the UI issues for me. I can combine stacks to 64 manually or double tap to get a full stack. It takes from the nearest slot regardless of if it’s in your inventory or a chest.

Moonshine77: watched and voted. Thanks for the info.

1.2.14 is confirmed. Thanks

I think its 1.2.14. 1.2.13 came out and 1.2.14 was hot on its heels so I'm pretty sure it's the latest. I don't have my iPad directly in front of me though. I'll confirm later this evening.

Agreed, bow is weaker. Even my friend who isn’t having the visual glitch has mentioned it.

It does for me. Just loaded a single player survival and tested. Made an unenchanted bow and everything. Just holding it appears in right hand but when using it switches to left and gets real high.

[media][media]

This happens on my iPad Air but not on my Samsung Galaxy Note 8. I play on realms with same sign in. A buddy of mine is also on the realms with a Mini 2 and didn’t notice the bow issue.

Also, some identical items won’t combine at all.

Ok, I went into my single player testing world to gather more data.

I made a line of powered rails on hoppers, terra-cotta, and grass with blocks at each end so the minecart would just bounce back and forth. I put down a minecart with hopper or chest on each test track

The grass made the minecart sounds plus the grass swishing sound. The terra-cotta and hoppers made the minecart plus footstep sounds. However, a regular minecart just made minecart sounds. It seems that it’s just the minecart with hopper or chest that is doing it.

Efficiency 4 diamond shovel used on gravel, sand, and dirt, causes the player walking sound to get stuck on.

I first noticed underground getting gravel. I thought something was coming to get me but nothing. Then I noticed it in the desert getting sand. I walked all over and no mobs were anywhere. I noticed that the walking sound stayed at the location it started. The further away I walked, the quieter it got. Then clearing out a small section of dirt near an ocean it happened again. I could hear it change sides when I turn like it was at just one location. I logged out and back it to see if it cleared up and it was still there. Breaking another block made it stop.

It’s almost as if it’s capturing my walking sounds as I’m digging and getting them stuck in a ghost block or something because I have picked up all the drops. I play on a realms server mostly. Haven’t tested in single player.