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MCPE-31764

Efficiency digging causes player walking sounds

Efficiency 4 diamond shovel used on gravel, sand, and dirt, causes the player walking sound to get stuck on.

I first noticed underground getting gravel. I thought something was coming to get me but nothing. Then I noticed it in the desert getting sand. I walked all over and no mobs were anywhere. I noticed that the walking sound stayed at the location it started. The further away I walked, the quieter it got. Then clearing out a small section of dirt near an ocean it happened again. I could hear it change sides when I turn like it was at just one location. I logged out and back it to see if it cleared up and it was still there. Breaking another block made it stop.

Itโ€™s almost as if itโ€™s capturing my walking sounds as Iโ€™m digging and getting them stuck in a ghost block or something. I play on a realms server mostly. Havenโ€™t tested in single player.

Linked issues

Comments 2

I am familiaR with the walking sound you described. I do recall always having a diamond pickaxe with some level of efficiency on it with me. I. Am going to test this to verify.. I also play on iPad Air

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-29935.

It's likely that the dropped items are becoming trapped inside other blocks, and are making walking sounds (as described in the comments of MCPE-29935)

Your additional information and observations are very useful, so if you can add them to the comments section of the parent issue it would be appreciated.

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Michael Gill

(Unassigned)

Unconfirmed

Tablet - iOS - iPad Air

iOS 11

1.2.11.4

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