Arrows / fire charges / ender pearls / items / eggs / snowballs / splash potions / lingering potions / experience bottles play footstep sounds.
Reproduce:
Throw a ender pearl / egg / snowball / splash potion / lingering potion / experience bottle. (Fixed in 1.2.10.1)
Shoot an arrow / fire charge. (Fixed in 1.2.10.1)
Discard an item on the ice.
Linked issues
is duplicated by 1
Comments 7
Dig a two deep hole, leave the blocks, place a jackolantern so the two blocks move to on top of it. Place a leaf block on top of the jackolantern. Get scared.
The above comment by Matt Smith refers to the fact that the block entities continuously emit footstep sounds while they are stuck within the leaves.
Efficiency 4 diamond shovel used on gravel, sand, and dirt, causes the player walking sound to get stuck on.
I first noticed underground getting gravel. I thought something was coming to get me but nothing. Then I noticed it in the desert getting sand. I walked all over and no mobs were anywhere. I noticed that the walking sound stayed at the location it started. The further away I walked, the quieter it got. Then clearing out a small section of dirt near an ocean it happened again. I could hear it change sides when I turn like it was at just one location. I logged out and back it to see if it cleared up and it was still there. Breaking another block made it stop.
Itβs almost as if itβs capturing my walking sounds as Iβm digging and getting them stuck in a ghost block or something because I have picked up all the drops. I play on a realms server mostly. Havenβt tested in single player.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version?
This ticket will automatically reopen when you reply.
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Feedback β π Game Wiki
This issue relates to MCPE-21630.