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MCPE-30552

Oversized cocoa pods

During my beta test I encountered this bug

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Comments 25

Are you able to reproduce this with no texture packs active?

Good call your right it affects texture packs

This is happening in 1.2.13 on Windows 10 as well. It appears that the cocoa pods are growing with the size of the textures applied. Using the PureBDCraft or ChromaHills texture packs (which include the option to adjust the texture resolution), the pods change with the size of the textures being used.

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I can confirm the oversize pods in Chroma Hills, PureBDCraft, Fantasy, Natural, City, Steampunk and Greek texture packs. The vanilla, Adventurer's Dream, Relics of the Privateers, Beyond the Lands, and Chinese texture packs are all fine. Meanwhile, in the Norse pack, the cocoa pods look like an exploded diagram view. (see clip)

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, and in the Skyrim pack the pods are normal sized, but missing parts which you can see through (see pic)

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I guess the common thread here is that all the 16x texture packs are fine, with the exception of Skyrim, while the ones of higher resolution have ginormous cocoa pods. My non-marketplace texture packs (Faithful 64x, 32x, etc) also have the oversized pods, but since all my non-marketplace packs are 32x or higher, I can't verify the problem in 16x there.

For the record, I'm using the Win 10 version, 1.2.13

15 more comments

Apparently this bug only affects HD texture packs of which there are just 2.

https://twitter.com/ChromaHills/status/1017067801088004097

 

... actually this bug seems to affect any texture pack above 16x16.

I have the problem with the 1.5.0 update now with the Chroma Hills HD if that is not resolved quickly I want my coins back

ComaBX

Definitely occurs with 32x resource packs. Please fix this, Mojang, this is a big problem (no pun intended).

@Don Nichols Mojang already fixed this problem and the fix should be coming in the next release

Santana Amaredo

(Unassigned)

99054

Confirmed

Xbox

1.2.10.1, 1.2.13.54, 1.2.20.1, 1.2.15.01, 1.4.0.5

1.6.0

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