mojira.dev
MCPE-31030

False negatives when attempting to place blocks close to the player

It is sometimes not possible for a player to place a block in the same block space as they are standing, even if such a placement wouldn't cause the player to be inside the block.

This can be tested by placing a fence block, walking up to the fence until touching it, breaking the fence, and trying to place it back in its position, however this is quite inconsistent. A better version is as follows:

  • Place a 2x2 square of fences, glass panes or iron bars

  • Position yourself inside this square

  • Break one of its constituent blocks

  • Attempt to place the block back where it was

It isn't possible to place the block while between the three other blocks, even though placing the block wouldn't have the player clip through it.

A similar effect can be seen using snow layers:

  • Place down one snow layer

  • Stand inside it

  • Attempt to place more snow layers

The placement will fail even though snow layers of heights 2 and 3 do not collide with the player and as such should be placed with no problem.

Linked issues

Attachments

Comments 14

This turns out to be way more inconsistent than i previously thought

Confirmed for snow layers, the placement of fences etc is on par with Java already.

Confirmed for snow layers, the placement of fences etc is on par with Java already.

I tried placing fences using the corner method on Java recently and it placed fine.

4 more comments

Also particularly noticeable when trying to place ladders in a confined space.

Fixed in 1.2.13, at least for the fences variant of the bug.

Please resolve as Fixed.

Still fixed in 1.2.15

muzikbike

(Unassigned)

102563

Confirmed

Tablet - iOS - iPad Air 2

1.2.10.2, 1.2.11.4

1.7.0

Retrieved