Video demonstrating the issue: https://www.youtube.com/watch?v=HOzbtFM0W6E&feature=youtu.be
All animated textures become static beyond a mere ~3 meters. This also causes flowing water and lava to shrink their texture (to 16x?).
This does not seem to be the case with default textures - maybe the distance there is much larger?
Additional information:
-Resource pack: Sphax PureBDCraft
-Resource pack is 128x
-Fancy graphics ON
-Specs: RX 480 AMD GPU, FX6300 AMD CPU, 8 GB RAM
-44 chunks render distance, world simulation distance 12 chunks
Check video to see all graphics settings...
Thank you for your report!
However, this issue is Invalid.
The server you are playing on is modified.
If you can reproduce the issue in a vanilla environment, please recreate the issue.
Any non-standard client/server build needs to be taken up with the appropriate team, not Mojang.
Any plugin issues need to be addressed to the creator of the plugin, add-on or resource pack.
If you have problems on large servers, such as Mineplex and Lifeboat, please contact them first as they run modified server software.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ☃D83D? Game Wiki