Drowned will not attack the player in survival, even if they are attacked by the player.
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version?
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Cleaning up old tickets: This ticket had been set to 'awaiting response', but has not received a response from the reporter (~6 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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This seems to be an issue still in 1.10.
A converted zombie spawned from a spawn egg or naturally will agro the player. However, once it turns into a drowned, it becomes passive. I have video of this if necessary.
Tested on Windows 10. Inspired by this Switch owner's Reddit post:Β https://www.reddit.com/r/Minecraft/comments/b3xk7r/neutral_drowns/
A naturally spawned drowned will allways attack the player but if a zombie transformed into a drowned he becomes a "allways peacefull mob" .
The transformed zombie-drowned will drop all there armor (allways fully repaired).
If the transformed drowned is killed by the player only exp will drop (no rotten flesh or other loot)
havenΒ΄t tested whats happend if a husk getΒ΄s transformed...
Β
Edit: After a quick test in the desert:
A transformed Husk-zombie will attack the player. The transformed Husk-zombie-drowned becomes passiv