mojira.dev
MCPE-33615

When spawning mobs underwater on a block, they spawn in the player

When I spawn mobs underwater on a block that is farther than the player, it spawns the mob in the player instead.

Steps to Reproduce:

  1. Go underwater

  2. Aim at a block that is farther than the player

  3. Spawn a mob on that block with a spawn egg

Observed Results:
The mob spawns in the player.

Expected Results:
The mob should spawn on the block the player was aiming at.

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migrated
[media][media]
[Mojang] Mega_Spud (Jay)

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version?

If it is, please be sure to include steps to reproduce the problem:

Steps to Reproduce:
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2.
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Observed Results:
(Briefly describe what happens)

Expected Results:
(Briefly describe what should happen)

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This ticket will automatically reopen when you reply.

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migrated

The problem is that when you aim at a block through water or lava and use a spawn egg, you will spawn the mob on the water instead of the block that you are aiming through the water. This causes this issue. On java this is not an issue. If you aim at a block through water, you will spawn the mob at that block and if you don’t aim at a block through the water you will spawn the on the water. That is how it should work.

[Mod] EVGENSYPERPRO

fixed in 1.19.10.20
mentioned in the changelog as: "Fixed interaction priority when using a Bucket on a waterlogged and interactable block, eg. Lever (MCPE-154221)"

[media]

migrated

(Unassigned)

121284

Confirmed

Multiple

Amazon Fire Kindle

1.17.40.23 Beta, 1.4.0.5, 1.5.0.4, 1.11.1, 1.12.0, 1.13.0, 1.16.0, 1.16.201 Hotfix, 1.18.2 Hotfix

1.19.10.20 Preview, 1.19.10

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