The issue:
When placing a block, the hitbox (collision box) appears first then the block texture itself with a slight delay or time difference between the two. It happens regardless of the performance or the number of frame rates per second.
The expected behavior:
Both the block and the hotbox appear (or render) at the same time, and both disappear at the same time as well.
Linked issues
is duplicated by 1
Attachments
Comments 15
Someone has commented that MCPE-59935 has been fixed in 1.18.20 beta, if I remember correctly. Since this bug is related to it, can someone confirm whether it has been fixed in that beta?
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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Is it a an usual amount of time? Like over a second or 2?