mojira.dev
MCPE-33749

Block visibility update delay

The issue:

When placing a block, the hitbox (collision box) appears first then the block texture itself with a slight delay or time difference between the two. It happens regardless of the performance or the number of frame rates per second.

 

The expected behavior:

Both the block and the hotbox appear (or render) at the same time, and both disappear at the same time as well.

Linked issues

Attachments

Comments 15

Is it a an usual amount of time? Like over a second or 2?

No, it's always there. Like all the time.

My Device is a low - end one, but this issue wasn't there before the 1.2.0 update.

I was asking about the Delay time.

Less than a second, but it still obvious especially when placing a lot of blocks.

5 more comments

Does it effect versions (beta) with Renderdragon re-enabled?

Yes this still affects betas with Render Dragon enabled

Someone has commented that MCPE-59935 has been fixed in 1.18.20 beta, if I remember correctly. Since this bug is related to it, can someone confirm whether it has been fixed in that beta?

No, it hasn't been. So this bug is not related to that, unfortunately.

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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Henry Markle

(Unassigned)

307060, 310312

Confirmed

Multiple

block, lag, peformance, placing

1.17.30.24 Beta, 1.17.11 Hotfix, 1.17.0.52 Beta, 1.16.200.53 Beta, 1.16.0.67 Beta, ..., 1.14.60 Hotfix, 1.16.10, 1.16.201 Hotfix, 1.21.41 Hotfix, 1.21.43 Hotfix

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