mojira.dev
MCPE-34223

Bows and rotation

I start off by saying. 
I don't care is this reported before.
I care that it is not fixed since... The bow was first time coded to the game.

When you are shooting a bow The arrows don't update the direction of which you are aiming at unless you move atleast 1 full decree up or down or left or right.

Stand about 10/20 blocks away from a wall.
Shoot a arrow to a wall. Aim few pixels to the right. And repeat.
If arrow goes to somewhere else except the margin of error, we have turned 1 decree.
Repeat untill you have atleast 3 bulks of arrows on the wall.

I assume this problem exists on all of Bedrock codebase.

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Comments 2

Is this consistent? Because arrows have a random offshoot so it may cause the arrow to move a bit off from the player's aim.

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-22391.

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Benjaming Ivanka Bloigu

(Unassigned)

Unconfirmed

Windows

1.4.1 (Nintendo Switch), 1.4.4.0, 1.4.3.0, 1.5.0.10, 1.4.2.0

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