I start off by saying.
I don't care is this reported before.
I care that it is not fixed since... The bow was first time coded to the game.
When you are shooting a bow The arrows don't update the direction of which you are aiming at unless you move atleast 1 full decree up or down or left or right.
Stand about 10/20 blocks away from a wall.
Shoot a arrow to a wall. Aim few pixels to the right. And repeat.
If arrow goes to somewhere else except the margin of error, we have turned 1 decree.
Repeat untill you have atleast 3 bulks of arrows on the wall.
I assume this problem exists on all of Bedrock codebase.
Linked issues
duplicates 1
is cloned by 1
Attachments
Comments 2
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-22391.
Please add a vote and any new information to the main ticket, which will be updated accordingly.
If you have not, you might like to make use of the search feature before making a new ticket, as it's likely that the issue has been reported already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
Is this consistent? Because arrows have a random offshoot so it may cause the arrow to move a bit off from the player's aim.