When I swim above water (my head isn't under water, but the rest of my body is) i cant see my surroundings, all i see is a dark colored water texture (similar to the rain fog). This also makes breathing above water very hard.
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In order to address some of the previous graphical problems with the water boundary condition, they seem to have added an in between area? You can see objects floating on the surface, and in some cases when you are very close to solid blocks they appear, but all else is rendered 'fog' until you manage to surface high enough to emerge into the ACTUAL surface.
I suspect it's just a matter of reducing the zone in which this half way point exists. It doesn't seem to be as much of a problem on Xbox as it is on Win 10