mojira.dev
MCPE-35647

Blazes attack range too low

Steps to reproduce

  1. In a flat creative world, make a 4-block tall pillar.

  2. Spawn a blaze on the pillar.

  3. Move >50 blocks away.

  4. Switch to survival mode.

  5. Approach the blaze slowly.

Expected result

The blaze starts shooting at you at 48 blocks away (MC-112013)

Actual result

The blaze targets you at 48 blocks away (shown by its flaming up) but then stops, and does not shoot at you until you are within 16 blocks.

[media]


  • You may notice that the blaze has very slow attacks and range. he does not attack with the fireball, even far away though and he may still detect us

Device: LG K10

Linked issues

Attachments

Comments

[Mojang] Mega_Spud (Jay)

Cleaning up old tickets: This ticket has not been updated recently (~7 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue and is affecting the most recent versions, then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

migrated

I am still experiencing this issue in 1.14.60

migrated

Still not fixed in 1.16.20.50

 

GoldenHelmet

Reopening because this is still an issue. The vanilla entities\blaze.json gives targeting and follow ranges of 48 blocks, but the ranged attack radius is only 16 blocks. This was reported as a bug in Java Edition in 2014 at MC-51266 and fixed in December 2016 (see MC-112013).

migrated

Affects 1.17.40.20

migrated

(Unassigned)

588756

Confirmed

Multiple

Android 6.0

attack, blaze, java-parity, range

1.20.10.20 Preview, 1.20.0.20 Preview, 1.19.80.24 Preview, 1.19.80.23 Preview, 1.19.80.22 Preview, ..., 1.20.0.22 Preview, 1.20.0.21 Preview, 1.20.0.24 Preview, 1.20.0.23 Preview, 1.21.51 Hotfix

1.21.90.21 Preview

Retrieved