mojira.dev
MCPE-36059

iOS users crash when attempting to join Android or Windows 10 users

I was playing Minecraft Windows 10 Edition when my friends wanted to play with me, and so I went into my world and my friend on his Android device could join without problems and he could play perfectly fine. But my other friend on his iOS device decided to join, but when attempting to join he only sees a small flash of the world then he crashes, since it was a high-end device, I didn't think it was the device but the iOS system or something. To back this fact up, I went onto my other account with my iOS device and decided to join myself, and I received the same results as my friend on iOS. So my friends concluded that it was iOS devices having problems. We then decided for my friend with an Android device to create a new world and it was the same results as above, so we then decided for my friend with an Apple device to create a new world and instead of us crashing as we expected, we instead got a message like "Unable to connect to world" and I got on my Apple device and decided to join my friend that was on an Apple device and I could join successfully. I guess crossplay isn't working properly, this is my conclusion.
Apple and Apple: Yes, can play together
Android and Apple: No, cannot play together
Apple and Windows 10: No, cannot play together
Android and Android: Yes
Windows 10 and Windows 10: Yes
Android and Windows 10: Yes
Apple, Android and Windows 10: No
To me, Apple can only play with Apple
And android and Windows 10 can play together fine.
So to me it's like Apple cannot crossplay.
Android, Apple and Windows 10 could join together in previous versions.
Sorry for the long message.

Linked issues

Comments 4

I agree, I have been trying to connect different ways between iOS, Win10 and Switch. I believe it is the iOS version that is faulty. Here's what I found out:

First of all, the Windows log-in is smooth in Win10 and Switch but on my iOS devices it has issues. On iOS, when trying to access the marketplace, it displays "We're unable to connect to the store. Maybe check your internet connection?" most of the time. If it loads then it took a long time to to do it, even their icons take a long time. When playing in a world made on the iOS device, it displays " Oops! You were disconnected from Xbox Live To invite more players, reopen your world" and am not able to invite or get invites.

Here is how the cross-platform connections are working for me:

World on Win10:

iOS without Xbox Login can join easily. Win10 user can send invites to iOS user but iOS does not get the notifications. However a iOS user with Xbox Login can join with some effort and a workaround:

  1. Open world in Win10

  2. Connect with iOS and will display a connecting window that gets stuck for a long time

  3. Close world in Win10 and reopen

  4. iOS message will say "looking for server" then it will magically load!!

I have not tried connecting the Switch to the Win10 world.

World on Switch:

iOS cannot join, invites don't notify iOS user. Friend list in Switch displays multiple instances of the same friends, I had 3 two days ago and now there are 5. I have not tried to join with Win10.

World on iOS:Β Win10 can join easily but Switch can join with a workaround. In order to connect a Switch console to the iOS world one needs to be logged in Win10 and the Switch:

  1. Join the iOS world with the Win10 first, and leave the game

  2. On the iOS, as soon as the Win10 person leaves the Invite Friend button may suddenly appear (may take more than one try).

  3. iOS person then needs to invite the Win10/Switch person

  4. Win10/Switch should get the invite notification and may join with the Switch!!!Β 

I wish I had Minecraft for Android and Xbox to try to connect to Win10, Switch and iOS but this is as much I can provide. I understand Cross-Platform is a hard thing to do and I appreciate the work the Devs are doing to bring Cross-Platform Minecraft to every device imaginable. Please fix this issue, I believe it to be a problem with the server code running in the iOS platform.

I agree, I have been trying to connect different ways between iOS, Win10 and Switch. I believe it is the iOS version that is faulty. Here's what I found out:

First of all, the Windows log-in is smooth in Win10 and Switch but on my iOS devices it has issues. On iOS, when trying to access the marketplace, it displays "We're unable to connect to the store. Maybe check your internet connection?" most of the time. If it loads then it took a long time to to do it, even their icons take a long time. When playing in a world made on the iOS device, it displays " Oops! You were disconnected from Xbox Live To invite more players, reopen your world" and am not able to invite or get invites.

Here is how the cross-platform connections are working for me:

World on Win10:

iOS without Xbox Login can join easily. Win10 user can send invites to iOS user but iOS does not get the notifications. However a iOS user with Xbox Login can join with some effort and a workaround:

  1. Open world in Win10

  2. Connect with iOS and will display a connecting window that gets stuck for a long time

  3. Close world in Win10 and reopen

  4. iOS message will say "looking for server" then it will magically load!!

I have not tried connecting the Switch to the Win10 world.

World on Switch:

iOS cannot join, invites don't notify iOS user. Friend list in Switch displays multiple instances of the same friends, I had 3 two days ago and now there are 5. I have not tried to join with Win10.

World on iOS:Β Win10 can join easily but Switch can join with a workaround. In order to connect a Switch console to the iOS world one needs to be logged in Win10 and the Switch:

  1. Join the iOS world with the Win10 first, and leave the game

  2. On the iOS, as soon as the Win10 person leaves the Invite Friend button may suddenly appear (may take more than one try).

  3. iOS person then needs to invite the Win10/Switch person

  4. Win10/Switch should get the invite notification and may join with the Switch!!!Β 

I wish I had Minecraft for Android and Xbox to try to connect to Win10, Switch and iOS but this is as much I can provide. I understand Cross-Platform is a hard thing to do and I appreciate the work the Devs are doing to bring Cross-Platform Minecraft to every device imaginable. Please fix this issue, I believe it to be a problem with the server code running in the iOS platform.

[Mojang] Mega_Spud (Jay)

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-36190.

Please add a vote and any new information to the main ticket, which will be updated accordingly.

Quick Links:
πŸ““ Issue Guidelines – πŸ’¬ Community Support – πŸ“§ Feedback – πŸ“– Game Wiki

[Mojang] Mega_Spud (Jay)

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-36190.

Please add a vote and any new information to the main ticket, which will be updated accordingly.

Quick Links:
πŸ““ Issue Guidelines – πŸ’¬ Community Support – πŸ“§ Feedback – πŸ“– Game Wiki

William Kheav

(Unassigned)

Unconfirmed

Windows

1.5.1.2

Retrieved