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MCPE-37829

Mob Pathfinding

Teleporting a mob that is currently path finding will cause it to path find towards its original end goal, except that it walks into objects and gets stuck. Mob will go back to normal path finding if a target is found or after ten seconds. Mobs did not behave like this before, instead they would pathfind new destinations.

I am using command blocks to let zombies spawn themselves in an arena by stepping on command blocks with the teleporting command. As I said this was not happening before and zombies would choose a new path based on new location.

Comments 1

Cleaning up old tickets: This ticket has not been updated recently (~7 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue and is affecting the most recent versions, then please comment, or create a new ticket following the Issue Guidelines.

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Jose Sandiako

(Unassigned)

Unconfirmed

Xbox

1.6.1

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