It's pretty self-explanatory. There was a sugar cane, 4 blocks tall, and it was near water but not directly next to water. I'm sorry, I do not have a picture, but I wrecked it and it gave the proper amount of sugar cane. I did not plant it, it generated.
How to reproduce:
The seed is -637400832
if you make a world to this seed and you will spawn near a river. Follow the river towards the desert and the big hill. Towards the end of it you will see the sugar cane. There is only one.
Comments 3
There is some odd generation sometimes, but it's just how the algorithm works. I have encountered static water that does not move. This bug report is similar to floating sand spawning in the desert.
Cleaning up old tickets: This ticket has not been updated recently (~7 months+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue and is affecting the most recent versions, then please comment, or create a new ticket following the Issue Guidelines.
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Generated worlds do not matter as if the water is close to it or not it just how it works because when it generates, breaks some growing rules like fern grows on sand